1) First of all, my deepest condolences to the earthquake victims in Indonesia. After the Tsunami of December 26, this certainly was the last thing they needed. My prayers will be with them. Having said that, it seems that the Pacific Ring of Fire is in an uproar, so readers, prepare for the worst over here.
2) Susan Roces' petition to take the place of her late husband in their election protests has been turned down by the Supreme Court. How can we find out who really won the election now?
3) I've been haviung trouble catching the airing time of Mythbusters on the Discovery channel--anyone know the specific airing times in SE Asia? The show always cracks me up.
4) Anyway, enough gloom. Time to write about a particular piece of news that has really sparked my interest. As everyone knows, I am an avid gamer, and I particularly enjoy fighting games (I used to be a slave to RPGs, but time constraints in college changed that). Just as I was considering having the PS2 repaired, Namco announces that they are currently developing Soul Calibur 3, and it will be PS2 only.
This game's predecessor was a heavy favorite with the SWC (Soul Cal 2 sessions are still one of our top activities to this day). To top things off, Namco announced that the new title will have a create-a-character mode. Nice. My dreams of making a Magellan vs. Lapu-Lapu dream match are about to be realized. Better yet, I can now create Zorro in the game and make him duel with a custom-made Yagyuu Jubei in a match for the ages.
This also means that my now-nonexistent lovelife won't be getting any closer to existing. But who cares when I can whup polygonal fighters all day long?
Anyway, let me take time to reminisce about my favorite fighting game series and how its storyline has evolved over the years. (Note: very nerdy section up ahead. Read only if interested, if not, skip to point number 4).
A) SoulEdge- The first game in the series. Best known for its excellent PS1 port. Introduced players to the SoulEdge, the ultimate embodiment of evil in the form of two swords and wielded by the undead pirate Cervantes. Of the entire cast, four characters made it to Spain to face the evil Pirate Cervantes: LiLong, Sophitia, Taki, and Siegfried. LiLong fights first then gets thrashed, gains notoriety for being the only character in the whole series to die and stay dead. Sophie is up next, she succeeds in destroying one-half of the SoulEdge, but the sword shatters and turns into deadly shrapnel which lodge themselves in her system, rendering her effectively knocked out. Taki continues the fight and slashes Cervantes, but fails to destroy the other half of the sword, which turns into a frightening demon. Being in no shape to fight a demon, Taki leaves and carries Sophitia off with her. Siegfried finishes the job by killing the demon and he assumes ownership of the remaining half of SoulEdge. Since the demon wasn't really dead, it proceeds to possess Siegfried.
Random Trivia about the game: At the end of Souledge, Sophitia was taken care of by two people: a young blacksmith in her hometown whom she gets engaged to, and her younger sister Cassandra who later took her place in Soul Cal II.
B) Soul Calibur- The secondgame, best known for its Dreamcast edition. In this one everyone from the previous game except LiLong returned. Siegfried in his possessed form called Nightmare is defeated by three warriors from China, who have between them three sacred weapns: a sacred sword, staff, and mirror. Xianghua, youngest of the three, personally duels with Nightmare and defeats him, but loses her sacred sword (the Soul Calibur) in the process.
Random Trivia: Sophitia went again on a quest to destroy the remaining pieces of the Soul Edge, but the 3 warrior from China beat her to it. Since her mission was over, she went home, got married, and had two kids. She's also the only character in the series who's married with children. Also, Cervantes never got killed: all those years under demonic influence made him as immortal as any demon.
C) Soul Calibur II: It truns out that the sword was not shattered completely, the remaining pieces fused with Xianghua's sacred sword and corrupted it to form a new Souledge, albeit incomplete. The new sword then seeks out the remaining shards that have since scattered worldwide. Pieces of the old SoulEdge end up everywhere: one ends up in the modern-day Philippines, one ends up in Greece, another in China. Nightmare gets one piece himself and goes back to his demonic ways, so does Cervantes. Bottomline: everyone who gets a hold of a shard ends up looking for all the others, either to destroy them for good or to collect them all for world domination (or something).
Random Trivia: Remember that part about a shard ending up right here in the Philippines? That ain't a typo: one of the new characters IS a 15-year old babaylan named Talim. Too bad that she was designed in such a way that she's earned a lot of nicknames, not all of them flattering: Best Wife, Nature Girl, Jailbait, Lolicom (short for "Lolita Complex," pedophilia directed at underage girls). She was obviously designed to cater to players with disturbing fetishes towards underage girls and priestesses/religious figures and the fact that she's even more demure and laid-back than a bag of rocks doesn't help with the stereotyping. To be fair, she plays very well and is one of the easiest characters to learn (one of my favorites from a gameplay standpoint). Still, I wish those danged Japanese designers would see their Southeast Asian neighbors as more than breeding dens for fetish-fodder. Anyway.
And there we have it, a shortened version of the games' histories. Whew. I hope the Designers answer all the racial stereotyping the games hae had. European women are always scantily clad with unrealistically shapely figures even if they've been married with two kids. Chinese characters are hyperactive if women and silent-but-deadly if men. Southeast Asian women are fetish fodder. Koreans are always portrayed as the rebellious type, and so on. The stereotyping has to stop.
4) See you in the next update!